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Re: [Condor-users] Condor on Xbox??



Haha. I wish I had that much money to spare :D

----- Original Message ----- From: "Erik Paulson" <epaulson@xxxxxxxxxxx>
To: "Condor-Users Mail List" <condor-users@xxxxxxxxxxx>
Sent: Monday, December 05, 2005 10:42 PM
Subject: Re: [Condor-users] Condor on Xbox??


On Mon, Dec 05, 2005 at 04:24:10PM -0600, gregg.cooke@xxxxxxx wrote:

Has anyone ever tried to run Condor on a Linux-powered Xbox?


It should just basically work - it's just an Intel Linux. I'm not
aware of anyone who's tried to run Condor on it though.


I noticed that the going price for an old Xbox on eBay is $40...for the
price of a cheap server ($2000) I could create a 50-node Xbox grid....

"If you were plowing a field, which would you rather use: Two strong oxen or
1024 chickens?" -- Seymour Cray

Don't forget about the cost of a modchip to get it to boot Linux, and the
power to run 50 Xboxes.


Xbox has some limitations though, mainly memory.  But

That's the killer - 64 megs of RAM isn't much. But, if your app is CPU bound
and has a small memory footprint, then it might make sense.

NCSA a few years back did something similiar with the Playstation 2.
http://arrakis.ncsa.uiuc.edu/ps2/

It only has 32 megs of RAM - but they were running a computation chemistry
app on it that didn't need the RAM and used the vector engine on the
PS2, and got like 150MFLOPS out of it - our 2.8Ghz Xeons get about 1GFlop,
so you can quickly catch up.

-Erik
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